Inside the Hyperreal Vault
40+ Hours • Lifetime Access • Premium new content added over time
Focused tutorials, workflows, assets, and mini-series for artists creating believable digital humans.
NEW IN THE VAULT
Scan to Metahuman
AVAILABLE NOW
Learn how to transform raw scan data into a believable, production-ready real-time digital human using a practical Metahuman and UE5 workflow. This 7-hour mini-series walks through the complete process: from scan cleanup and sculpt refinement to texture projection, skin detailing, groom integration, and final look-dev in Unreal Engine 5.
14 Lessons • 7 Hours • Source Assets Included
What You'll Learn
01 — Wrapping & Cleanup
02 — Sculpting & Eye Matching
03 — More Sculpting & Diffuse Projection
04 — Diffuse Cleanup & Sculpt Refinement
05 — Validating the Sculpt
06 — Metahuman Creator
07 — Texture Preparation for SKAP
08 — Finalising Normal Maps
09 — XGen Setup & Eyelash Grooming
10 — Eyebrow Grooming & Export
11 — UE5 Scene Setup
12 — UE5 Look-dev
13 — Look-dev Continued
14 — Bonus: Applying Makeup
14 Lessons • 7 Hours • Source Assets Included
VAULT LIBRARY
Grooming in XGen
An in-depth XGen grooming workflow covering guide creation, modifiers, and realistic hair creation for production-ready characters.
8+ Hours • Includes Maya Groom Scene
Real-time Cloth Creation with Momen Elwan
Create production-ready clothing for real-time characters using Marvelous Designer, Substance Painter, and Unreal Engine.
26 Lessons • 8+ Hours • Downloadable Assets
Houdini Groom Sim with Artem Erikenov
Learn a practical approach to hair simulation in Houdini, focused on believable movement and production-ready setups.
Project Files Included
Sculpting from 3D Reference
Learn how to sculpt believable forms using 3D scan reference and practical observation techniques to improve realism and likeness.
4 Hour Mini Series • Includes ZBrush Scenes
Character Creation with Luis Garcia
A complete character creation workflow, covering likeness sculpting, grooming, and look-dev for believable digital humans.
10 Lessons • 7+ Hours of Training
Rocket Grooming in Houdini with Denis Zen
Learn a fast and efficient production grooming workflow using Rocket Grooming tools in Houdini.
Project Files Included
Masterclass with Ivailo Ivanov
A behind-the-scenes breakdown of creating a believable real-time digital human portrait, covering likeness, sculpting, and presentation.
Artist Masterclass
Grooming in Blender with Yelzkizi
Learn a practical character grooming workflow in Blender, from base setup through to final hair detailing.
Includes Blender Scene Files
Starter Pack
A curated collection of essential assets, references, and lighting resources for building believable digital humans.
Vault Exclusive Resource Pack
COMING SOON
Cinematic Lighting in UE5 with Alessandro Pollacci
COMING SOON
Full Vault Access
£250
40+ hours of focused tutorials, masterclasses, assets, and production-ready workflows with new premium content added over time.
JOIN THE VAULTEverything You Need to Know
Questions about access, content, and future updates.