ABOUT
I'MÂ SEFKI
I’m a Character Artist and Art Director specialising in realistic digital humans and hyperreal character creation. Over the past 9+ years, I’ve worked across games, VFX, and real-time production with studios including Epic Games, ILM, The Mill, and A New Design Studio.
Alongside production work, I’ve created in-depth training for artists around the world, including full courses in offline character creation workflows and real-time character creation in UE5, as well as talks and workshops for studios and universities.
The Hyperreal Vault is an extension of that journey. A growing library of workflows, tutorials, and artist-led sessions designed to share practical production knowledge. Alongside my own content, the Vault also gives talented artists a platform to share their expertise, techniques, and creative process with the wider community.
Experience
Over 9+ years in digital character creation, I’ve worked across games, VFX, and real-time production with studios including Epic Games, ILM, The Mill, and A New Design Studio, helping create high-end digital humans and character experiences.
My PortfolioMy Role
I work as a Head Creative and Studio Art Director at AvatarOS. We specialise in creating high-end animated digital avatars in real-time and offline.Â
AvatarOSTeaching
Alongside my own courses and tutorials, I regularly collaborate with artists, studios, and universities to share workflows, techniques, and production knowledge, while giving talented creators a platform to showcase their expertise through the Vault.
Watch Gnomon TutorialPersonal Work
My famous faces collection